Layers in Photoshop CS6

Photoshop Layers

Layers are a powerful feature of Photoshop that enable you to work on one part of an image without disturbing the rest of it. While the concept of layers may seem intimidating at first, you’ll wonder how you ever survived without them once you get the hang of using layers. Figure 1.7 shows a Photoshop document made up of layers.

Layers in Photoshop CS6-1

Figure 1.7. Layered Photoshop document Continue reading…

The Workspace in Photoshop CS 6

The Workspace in Photoshop CS 6-1

The Photoshop Workspace

Photoshop’s “out of the box” workspace consists of the following components, shown in Figure 1.1:

Options bar

The options bar holds contextualized options for different tools.


By default, the toolbox sits to the left of your Photoshop window, and contains shortcuts to Photoshop tools.


Individual “panes” that hold information or options for working with your file, known as panels, float on the right-hand side. Each panel is labeled with a tab, and can be minimized, closed, grouped with other panels, or dragged to the panel docking areas on the right and bottom,and in the icon column. In Figure 1.1, the Color panel allows you to change the foreground and background colors by changing the Red/Green/Blue values directly , or by picking from the color spectrum.

Document windows 

Each open document has its own document window with a status bar along the bottom. The status bar displays information that’ s specific to the document. Document windows can be full-screen as shown in Figure 1.1, with multiple document tabs across the top, or dragged out to become independent, floating windows.

Menu bar (not shown)

You will probably already be familiar with the menu bar from other programs. This runs across the top of your display (Mac) or Photoshop window (Windows), and contains various menuoptions for Photoshop’ s tools.

The Workspace in Photoshop CS 6-1Figure 1.1. The Photoshop workspace

The Workspace in Photoshop CS 6-2Comps and Turtlenecks: Designer Lingo
Now that you’re going to be working in Photoshop, you might want to start talking like a designer. Designers, like professionals in most specialist fields, have their own terminology for their tools of the trade. A comp (short for “composite”) refers to a mockup of the final solution that a designer has in mind. Traditionally , a comp is used in the print world to refer to page layouts, but for web designers it usually refers to a static interface prepared entirely in Photoshop for the client to look over before they decide to proceed. You might even hear it being used as a verb, where comping is the process of creating that mockup site. Continue reading…

3D Design

3D Design

Learning Standard 1 – Media, Materials, and Techniques
Students will demonstrate knowledge of the media, materials, and technique sunique to the visual arts.
- Create ceramics using hand-thrown or pottery wheel.
- Illustrate the ability to create 3D works that show an understanding of particular media, materials, and tools.
- Use computer, camera, and printer to create original works.
- Through the use of tissue paper and wooden sticks, create sculpture focusing on line and weight.
- Trace a single concept, such as weight, through a series of works, varying the medium and technique.
- Explain the importance of studio safety by the use of proper maintenance of materials, tools, and workspace.

Learning Standard 2 – Elements and Principles of Design
Students will demonstrate knowledge of the elements and principles of design.
- Create relief design with foam core, which must be painted using complimentary colors and show value graduation.
- Explain color theory by focusing on the use of complementary colors and use varied intensity of colors in wet and dry media to create the illusions of 3D form on a 2D surface.
- Use form, color, line, texture and shape to create 3D works and recognize the use of these elements in their own works, as well as the works of others.
- Review ways of visualizing and depicting space within a 3D format.
- Create 3D artwork that combines elements of design, space relationships, and mood.

Learning Standard 3 – Observation, Abstraction, Invention, and Expression
Students will demonstrate their powers of observation, abstraction, invention, and expression in a variety of media, materials, and techniques.
- From observation, produce representational 3D artwork that convincingly portrays 3D space.
- Create 3D artwork that explores the abstraction of ideas and representations.
- Create 3D artwork that is original in conveying a distinct point of view.
- Create copper foil design.

Learning Standard 4 – Drafting, Revising, and Exhibiting
Students will demonstrate knowledge of the processes of creating and exhibiting their own artwork: drafts, critique, self-assessment, refinement, and exhibit preparation.
- Demonstrate the ability to conceptualize, organize, and complete long-term projects, alone and in groups.
- Demonstrate the ability to develop an idea through multiple stages, responding to criticism and self-assessment.
- Prepare a body of artwork that demonstrates a progression of ideas and skills over time.
- Select an artwork for display and be able to explain reason for choice.
- Create sketches which must be approved before starting work.
- Create a body of work that represents several media, including the progression of ideas from preliminary sketch to finished work in each medium.

-  Demonstrate an ability to see one’s personal style and compare and contract it to historical and contemporary styles.
-  Draw from other disciplines inthe creation of a single work.
-  Organize and present a work which shows the progression from concept to finished work forothers to view.

Learning Standard 5 – Critical Response
Students will describe and analyze their own work and the work of others, using appropriate visual arts vocabulary. When appropriate, students will connect their analyses to interpretation and evaluation.
- Identify the differences between traditional sculpture and modern sculpture.
- Demonstrate the ability to compare and contrast two or more works of art, orally and in writing, using appropriate vocabulary.
- Use published sources, either traditional or electronic, to research the body of work of an artist and present findings in a visual form.
- Critique one’s own work, the work of peers, and the work of professional artists, and demonstrate understanding of the formal, cultural, and historical contexts of the work. Continue reading…